Factory map

The garment flow from above, the pressing step that caps how much the floor can ship.

The floor runs at the speed of its slowest step.

Click any room to see what feeds it, what it feeds, and what it is worth.

The floor's pace

~400garments a day

Pressing is the slowest step, so it caps the whole floor. Clear it and the pace jumps to the next slowest (~620), then climbs all the way to ~880 a day once every step is balanced.

BACK WALLthe only doorFUSINGprep ยท feeds sewingPRESSINGQC & FINISHINGrails & hangers~700/dayCUTTINGcloth to panels~880/daySEWING FLOOR~620/dayIDLEdead machinesFABRIC INTAKEdown from storeRECEPTIONships outEMBROIDERYShirtsTrousersJacketswaiting to press452316
The garment's pathPressing, the bottleneckIdle machinesWaiting to be pressedPrep room, feeds sewing

The selected step

What feeds it, what it feeds, and what it is worth.

Fed by

Step 4 of 6The bottleneck

Pressing

$37Kon the table

Feeds

The problem

Two irons are capping the whole factory.

This is the most visually intuitive constraint in the demo: sewing can feed more work than pressing can clear, so WIP queues outside a cramped 9 sqm room.

What it's worth

Total

$37K

Per year

$37K/yr

One-time

$0K

What to do

Only expand pressing after the demand gate clears; otherwise hold it as a growth option.

The proof
  • [00:01:55] Carts of finished-but-unpressed garments queued outside pressing
  • [00:01:28, 00:02:17] Air hoses hanging from the ceiling down to the buttonhole, button, and eyelet machines on the right-side banks