Benchmarks

The operational numbers behind unit cost, quality, and delivery, each compared to where apparel factories typically land, so you can see whether it is strong or weak.

The operational numbers behind unit cost, quality, and delivery, measured against apparel benchmarks.

Overall Labor Effectiveness · OLE
52%
apparel typical 40-60%world-class 65-80%

Of every hour you pay a sewing operator, the share that becomes a finished garment good enough to ship.

Availability × Performance × Quality

77%

hours actually at the machine

75%

sewing speed vs a fair standard

90%

made right the first time

TEEP (every machine, staffed or idle)

38% of machines staffed × 52% OLE

20%of the machines you own are producing good garments

OLE counts only the machines that have an operator. Across everything you own, including the idle machines, just a fifth is producing.

Comparable benchmarks · you vs apparel8 metrics

Overall Labor Effectiveness

OLE

Of every hour you pay a sewing operator, the share that becomes a finished garment good enough to ship.

52%mid-pack
typ 40-60%best 65-80%

Sewing efficiency

Of the time your operators spend at their machines, the share that is real sewing at a fair pace, not waiting, reworking, or running slow.

58%mid-pack
typ 40-60%best 70-90%

Machine utilization

Of the sewing machines you own, the share actually running and producing at any given moment.

30%weak
typ 40-60%best 80-95%

First-pass yield

The share of garments that clear inspection with no rework.

90%mid-pack
typ 85-93%best 97-100%

Defects per hundred garments

DHU

Faults found per hundred garments. It runs above the plain defect rate because one garment can carry several faults.

~13mid-pack
typ 10-30best 0-5

On-time delivery

The share of orders that ship by the date promised to the customer.

80%mid-pack
typ 80-90%best 95-100%

Lead time, cut to shipped

How long a garment takes from the moment its cloth is cut to the moment it ships.

17 daysmid-pack
typ 10-21 daysbest 3-7 days

Line balance

How evenly the work is spread across stations. Low means some operators sit idle while garments pile up at others.

55%mid-pack
typ 40-63%best 80-90%

Metric detail

live recomputes from your assumptionsest estimated from the walkthrough

Throughput

live

400/day

Good garments finished per day.

112,000 a year ÷ 280 working days

Balanced ceiling

live

880/day

today runs at 45% of it

What the floor could ship a day if every step ran at the pace of the fastest, with nothing held back.

The constraint

est.

~500/day

pressing caps the line

The slowest step sets the whole floor’s pace. Here it is pressing: two hand irons.

Takt vs cycle

live

1.2 min

a garment every ~1.2 min needed

Takt is the pace demand sets: a finished garment needed every so-many minutes. The irons cannot keep that pace.

Work in progress

live

~6,800 pcs

~1,000 visible; the rest wait for pressing

Garments part-made and waiting between steps. A 17-day lead time at this pace means far more are stuck in the building than the ~1,000 visible on the sewing floor.

400/day × 17 days in the building

Flow efficiency

est.

~0.3%

under 2%

Of all the days a garment sits in the building, the sliver that is actual work. The rest is waiting in piles.

Changeover

est.

12 min

Time lost switching a machine from one style to the next. Kept low here by dedicating machines to a product.

First-pass yield

live

90%

Share of garments that pass with no rework.

In-line defect rate

live

10%

Share of garments caught with a fault on the sewing line.

Defects per million

DPMOlive

100,000

The same defect rate on the scale buyers use to score quality. Lower is better; world-class sewing sits near four sigma.

Where faults are caught

est.

end-of-line

Almost everything is caught at the end, not in-line, so a fault travels the whole floor before anyone stops it.

Standard minutes

SAMest.

~14 min

volume-weighted across the mix

The average sewing work-content per garment, weighted by how many of each you make. Simple bulk uniform pieces run near 12 to 15 minutes and make up most of the count; a dress shirt is ~22, trousers ~30, a bespoke jacket ~100.

Sewing labor per garment

live

$1.60

The sewing wage that goes into one garment. It climbs as efficiency falls, so fixing the floor lowers unit cost.

14 min × $0.067/min ÷ 58% efficiency

Output per operator

live

~277 min

of 480 paid

Standard minutes each operator earns in a day, out of 480 paid. A like-for-like measure across garment types.

Sewing vs support

est.

75%

~1 supervisor per 8 operators

Share of the payroll that is sewing operators rather than supervisors, helpers, pressers, and cutters.

Absenteeism

est.

3%

Share of scheduled shifts lost to absence. Low here versus the regional norm, but read as a soft estimate.

low confidence

Operator attrition

est.

20%

15-30%

How fast operators leave and must be replaced each year.

low confidence